The first Iranian location-based game produced in College of Engineering.

12 November 2024 | 11:22 Code : 44446 News
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A thesis under the title "Using Digital Twin Technology for Location-Based Game Design", by Mr. Cheraghizadeh, a master's student in the GIS Department at the School of Surveying and Geospatial Information Engineering at the University of Tehran resulted in production of the first Iranian Location-based Game in the College of Engineering.
The first Iranian location-based game produced in College of Engineering.

In recent years, a diverse array of mobile games has been introduced and launched by Iranian companies. However, despite the significance of location-based games, Iranian developers have overlooked this genre. This gap in the market inspired the idea of conducting applied research, which culminated in a master's thesis in 2021. This thesis, titled "Using Digital Twin Technology for Location-Based Game Design", by Mr. Cheraghizadeh, a master's student in the GIS Department at the School of Surveying and Geospatial Information Engineering at the University of Tehran. The research was conducted over two years under the supervision of Dr. Ali Abbaspour, Dr. Abedini, and Dr. Zare Zardiny. The findings of this thesis represent the first Iranian location-based game that has successfully pioneered new frontiers in the realm of digital gaming by leveraging the technological concept of digital twins and integrating the digital and physical worlds.

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tags: Location-based Games School of Surveying and Geospatial Information Engineering GIS College of Engineering University of Tehran


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